![]() To solo a material, drag the output from the target node into a port in the Output sidebar or drag a port from the Output sidebar to the target node,.Connecting a port displays the name of the node to which the port is connected. The Output sidebar changes to show the available soloing ports. Click the soloing icon in the Output sidebar, or press 0 (zero) on your keyboard.Soloing is activated from inside material networks and temporarily replaces the Output sidebar. Plugins/Src/Resources/Core/Plugins/ Enable Material Soloing There are example MaterialSoloingConverters scripts for several renders shipped with Katana here: For example, you might not want to connect to the first output available for certain nodes. Note:You can modify soloing behavior using Python. Soloing also helps you to familiarize yourself with networks handed to you from other artists or debug networks by locating any potential issues much faster. You can map multiple nodes to different hotkeys, even those within ShadingGroups, so it's really quick and easy to switch between different points in a shading network to compare outputs. Disk and batch renders ignore soloing and render the entire scene. Note:Soloing only affects interactive, preview, and live render sessions. ![]() With an interactive Preview or Live render running, use the 1-9 keyboard shortcuts to preview different points of your network and the render updates to display the material output from that point in the node graph. Material Soloing accelerates your look development by short-circuiting a shading network to preview sections of your materials independently. Familiarize Yourself with Another Artist's Work.Easily Preview Sections of Your LookDev Using Material Solo.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |